Sunday, January 24, 2021

GYGAX 75 Challenge; REDUX: Week 3


Find Week 2 here. 


The Tasks:


  • ENTRANCE: A descending stone tunnel carved to resemble a yawning boar.

  • ROOMS BY LEVEL (Exits/Entrances):  11 (4),  10 (2),  8 (2)

  • DUNGEON THEMES: WORSHIP x3 (LVL 1), CONSUMPTION x4 (LVL 2), HALLOWED x4 (LVL 3). Words with a [TX] mark indicate a theme budget used, where X is the dungeon level.

  • 11 MONSTERS: Cultists, Berserkers, Wereboars, Druid, Boars, Pig-Faced Orcs, Stone Boar Guardians, Boar Skeletons, Giant Flies, Primordial Water Elemental, The Swine God.

  • 4 FEATURES: Sun & Moon room allows the resident boars to sunbathe and the wereboars to transform under moonlight. The Bronze Boar steam cooks prisoners alive. The Primordial Hot Spring houses an ancient water elemental that cleanses the Swine God [T3], the water also has healing properties. The arena is used for entertainment and punishment.

  • 3 WONDEROUS ITEMS:  The Boar-Helm of Brokkr allows the wearer to gain the smelling capability of a boar, thus increasing foraging and tracking chances, the longer the helm is used the worse their eyesight gets until eventual blindness. The Loom on lvl.3 can weave together the Swine God's bristles to make holy garments, boar disguises or armor. The Orc-Vats [T2] allow one to create hideous Pig-faced Orcs once the recipe is learned.

Last time I tried this challenge I was too obsessed with trying to make an actual playable dungeon right out the gate. Since the challenge only really tasks you with making an outline I decided to just do that to avoid feeling overwhelmed. And it helped! I am going to come back and do the extra credit when I'm done with the challenge though, since I really like how the dungeon's outline turned out. The outline lists only the "main attractions" of the dungeon. When I eventually do map it out it's gonna have a lot of empty "flavor rooms", hallways, dead ends, and treasure.


The first level is mainly used by the Swine Cultists to tend to the boars needs using rooms like the mud bath room [T1] and the Sun & Moon room [T1]. It's also used to lure would be looters and capture them for the orc-vats on the 2nd level or as training for the Berserkers and Orcs in the arena. Enemy skulls are mounted in the Trophy room to glorify grand battles won in the past. The Boar's feasting hall is where enemies are fed to the boars [T1].


The 2nd level is the basically the cult's living quarters and the theme is consumption. A variety of strange mushrooms are grown in the compost room [T2]  to be consumed by the warrior caste (rage inducing mushrooms) and the boars (truffles). The dungeon cells [T2] hold captured looters and rival cultists to be used in sacrificial rituals or by the resident M-U's growing pig-orcs. The Bronze Boar [T2] is used to slow steam roast a captive to be served to the Swine God. 


The third level is abode of the Swine God is considered holy ground. The sacrificial altar is used to appease an angry swine god [T3]. The Sacred Boar Graveyard [T3] is used to house the remains of especially esteemed boars and their remains will animate to attack intruders. The Primordial Hot Spring [T3] is as old as the god itself is used as holy water after the Swine God bath's in it.

All in all pretty basic but I'm looking forward to mapping the outline after the challenge and using it to run a vanilla dungeon delve.

Thanks for reading!

Find Week 4 here

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